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Elements & Principles of Design

 

Every assignment requires a different approach, format and concept. First and foremost, you should approach every assignemnt by developing a concept that will be carried throughout the design process. A concept is a well-developed thought, the primary idea on which your message will be based. The terms concept and idea are often synonymous and interchangable. The word format here refers to the surface or substrate on which the design elements are placed. It is how you want your viewer to see your message, whether it be two-dimentional, three-dimentional or four-dimensional. But no matter what its format or concept, every design will consist of one or more of these basic elements —

line, shape, texture, space, size and value.
Successful designers organize these elements into dynamic relationships that are visually effective and understandable to a targeted audience.

 

The Elements of Design

Line is the element of length of a mark connecting any two points. Lines can organize, direct, separate, be expressive, suggest an emotion, or create a rhythm. They can join elements or divide them using a rule, which is a line that separates one element in design from another.

 

Shape refers to the extermal outline of a form or antyhing that has height and width. An example would be the three basic shapes: circle, square or triangle — they are considered to be the three fundamental shapes found in all design. (I say actually found in nature...)

 

Texture is the look and feel of a surface. In two-dimensional form, texture is essentially visual and adds richness and dimension to work. Texture can also refer to pattern, which is visual texture.

 

Space refers to the distance between shapes and forms, but it is best understood in design as white space or negative space — terms used to refer to the empty but often active areaas that are void of visual elements.

 

Size is how big or small something is in scale to other objects. Scale refers to the process of making size relationship. Unless there is a scale of reference within a design, it is impossible to discern the relative size of obhects and the meaning they represent.

 

Value is the relative lightness or darkness of an arta or object. Value adds dimension by creating the illustion of depth in a design. With the addition of color, you can create and convey a mood to enhance a strong concept.

 

Once the concept is formally realized, it will need to be applied. The principles of design — balance, emphasis, unity, rhythm, and contrast — define the structural foundation of a design and determine how the various design elements are organized within the compositional space.

 

 

Principles of Design

Balance occurs when all the design elements are equally distributed through the design. There are essentially two types of balance: symmetrical and asymmetrical. Symmetrical elements are arranced equally on both sides of a composition to suggest a stable or static motion. Asymmetrical elements create a deliberate imbalnace to suggest variety or dynamic movement.

 

Emphasis indicates the most important element on the page based on the message. It's the elment that stands out and gets noticed first. The most emphasized visual element in a design is called a focal point because it attracts the viewer's attention first. How can you create emphasis in a design? By taking an element and making it bigger, bolder, or brighter, by putting it in a contrasting color, or by surrounding it with white space.

 

Rhythm is a pattern created by repeating elements. Rhythm denotes the movement in the way that elements direct our gaze to scan the message for understanding or information. The term sequence is used to refer to the viewing order of the elements and to determine the flow of a multipage puclication such as a magazine or book.

 

Unity is achieved when all the design elements relate to one another and project a sense of completeness. A viewer will always seek unity in a message. Without it, the viewer will lose interest. Dseigners used ideas drawn from Gestalt Theory to help unity their designs. Gestalt theory is the psychological process by which a viewer unites disparate design elements into a whole form that is greater than the sum of its parts. Two such ideas are grouping and figure/ground. Grouping happens when elements are close together and usually appear as part of a group. Figure/ground occurs when a viewer can identify an object (figure) as a shape distinct from its background (ground). This perception is dependent on the design principles of contrast.

 

Contrast stresses the visual differences in size, shape, and color between the elements to enhance the perceptin of a message intended. Contrast also draws and directs the viewer's attention to specific areas of information.

 

 
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